Re: Sega Dreamcast
Posted: Wed Dec 17, 2008 3:44 am
It only took me a couple hours
It only took me a couple hours

1. If the .gdi's that the site generates are still correct then they should work (Dremora should know this).Nologic wrote:Well I could take a look at your guys method of dumping and if I can manage doing it with the hardware I have hear I'll see about doing up some dumps. (USA 200+, JAP 5+, EUR 1 or 2)
However a few questions up front.
1. Can the dumps be used by NullDC & Makaron?
2. How perfect must the disc's be for dumping? (mint, good, okay, trash)
3. Past the manual disc swap can I automate the rest of it with AutoIt...or is there more human interaction required?
4. Can I verify my own dumps with other disc's I own...or am I treated as a liar just like with TOSEC?
5. Are dumps actively accepted and verified...the lag TOSEC has is unacceptable...100 dumps & only like 10 check in three weeks.
6. You guys going to have issues with the fact I have issues with TOSEC?
Mildly off topic...but has anyone figured out a way to create a more standard image of these dumps? Ideally I'd like to turn all my dumps into compressed MDS\MDF images with DaemonTools.
This isn't always good, though. Example - /viewtopic.php?t=2260 … mmander-e/ (was also confirmed twice by the same dumper).Jackal wrote:4. Sure. If you verified yourself with 2 discs then we accept that.Nologic wrote:4. Can I verify my own dumps with other disc's I own...or am I treated as a liar just like with TOSEC?
Really I'll just have to get my hands dirty and see what can and can't be done in this area.

Well I'd gladly accept any challenge to any of my claims of verification...hehe but I'll call bullshit if its something like Soul Caliber where I have 30 odd copies of the game & I run through them and come up with the same hashes.F1ReB4LL wrote:This isn't always good, though. Example - /viewtopic.php?t=2260 … mmander-e/ (was also confirmed twice by the same dumper).

I guess this is possible, but I'm not sure if the .gdi format supports this.Nologic wrote:Well the ring couldn't that be compensated by an overly large pregap?...well I'm no storage media wiz thats for sure...but it would be nice to archive my dumps as single images with a cue sheet.
Nologic wrote:till they decided to be lazy, followed by pissing in my coffee.
I must laugh, sorry!I do not think it is a good idea, the original disc has no gap between LOW and HIGH density areas, we have to dump them properly and have to find an other solution.Nologic wrote:Well the ring couldn't that be compensated by an overly large pregap?
You can just parse all single images together, and create GDI to CUE converter, and add instead of ring area a pregap to the first high density data track, but only to your private copies after you did dump them on the right wayNologic wrote:It would be nice to archive my dumps as single images with a cue sheet.

Hopefully it will taste to all of usNologic wrote:Anyways I guess we'll see what I can cook up.

I mean, you could do something wrong (like the case I've mentioned). Different people have less chances to do something wrong in a same way.Nologic wrote:Well I'd gladly accept any challenge to any of my claims of verification...hehe but I'll call bullshit if its something like Soul Caliber where I have 30 odd copies of the game & I run through them and come up with the same hashes.F1ReB4LL wrote:This isn't always good, though. Example - /viewtopic.php?t=2260 … mmander-e/ (was also confirmed twice by the same dumper).