CDDA non-zero offset information

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tinkute
Posts: 2
Joined: Mon Jun 08, 2026 1:26 am

CDDA non-zero offset information

Post by tinkute »

Hi,

Thanks to everyone for sharing this godsend database

Is it possible to mention the offset value of the first non-zero byte in each track (assuming track isn't all zeroes)? I'd like to try moving the data around first before patch/re-rip/trash some mismatch redbook tracks.

Someone mentioned it once for Lunar Track02 and that solved my problem

Thanks in advance for any replies Image
tinkute
Posts: 2
Joined: Mon Jun 08, 2026 1:26 am

Re: CDDA non-zero offset information

Post by tinkute »

This new tool automates the cdda offset finding process. (:
http://www.mediafire.com/download.php?uwinqzn5jyd

Takes a binary track of correct length, MD5 redump.org hash and a starting sample value. Proggie pads +588 to -588 samples to find correct offset. Overwrites your file with the adjustments if found.

Thanks to all for the track cutting idea (inspiration). D:
Repairing lots of redbook now. :)
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