Gamecube compress test using par+rar...

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cHrI8l3
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Joined: Mon Jun 08, 2026 1:26 am

Re: Gamecube compress test using par+rar...

Post by cHrI8l3 »

wish I had unlimited hdd resources then I would not have to worry about all that Image
tommorow Ill check 3.71 and let ya know how its doin
BadSector
Posts: 79
Joined: Mon Jun 08, 2026 1:26 am

Re: Gamecube compress test using par+rar...

Post by BadSector »

I believe winrar do provide a DLL which can be used in ur application, i know that coz psx_renamer used that. maybe we can use that. i will update u about it latter Image
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Rocknroms
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Re: Gamecube compress test using par+rar...

Post by Rocknroms »

BadSector wrote:I believe winrar do provide a DLL which can be used in ur application, i know that coz psx_renamer used that. maybe we can use that. i will update u about it latter Image
Probably is an unauthorized dll because as long as I know winrar guys have shared only the decompression part of their tool.
Have you tried also if packiso can handle a 7zip with more files inside. I think it will be the best solution for renaming and archiving with lower space. Using the same logic of above you should have the same archive crc also with more files if these were renamed and set correctly.
My patch requests thread
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cHrI8l3
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Re: Gamecube compress test using par+rar...

Post by cHrI8l3 »

rar 3.71 from command line "rar a Metroid Prime (U) (v1.00).rar Metroid Prime (U) (v1.00).gcm"
gave archive with 1234752555 and crc 531729b1
pretty much not what expected Image
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tossEAC
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Re: Gamecube compress test using par+rar...

Post by tossEAC »

Legend of Zelda, The - The Wind Waker (U).rar (need 1 more block)

WinRAR 3.71
He who controls the SPICE... controls the UNIVERSE!
The SPICE must flow.
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