GoodMerge and PackISO

BadSector
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GoodMerge and PackISO

Post by BadSector »

Hi everyone

I was thinking to write a program for PSX which can do good Merge, for those who don't know this is what i was thinking

Biohazard 2 (J) (Disc 1) (Leon Disc) [SLPS-01222] has these two files
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 1) [SLPS-01222].bin
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 2) [SLPS-01222].bin
and Resident Evil 2 (E) (Disc 1) (Leon Disc) [SLES-00972] has these two files
Resident Evil 2 (E) (Disc 1) (Leon Disc) (Track 1) [SLES-00972].bin
Resident Evil 2 (E) (Disc 1) (Leon Disc) (Track 2) [SLES-00972].bin
Since track2 is same we can have them in same dir like this
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 1) [SLPS-01222].bin
Resident Evil 2 (E) (Disc 1) (Leon Disc) (Track 1) [SLES-00972].bin
Resident Evil 2 (Disc 1) (Leon Disc) (Track 2).bin  (it can be finalized that which name should be used, the JAP US or EU)
This will save us some space. thou we will have to update our cue's a bit.

in the second process rather then have two 7zip file for
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 1) [SLPS-01222].bin
Resident Evil 2 (E) (Disc 1) (Leon Disc) (Track 1) [SLES-00972].bin
if we compress them in one file it will save lot of space.

but here is the issue, Packiso can't pack two files in one 7zip file. so is there any chance it can be update a bit to do so, offcourse only after i have complete my program.

any idea's suggestion or comments are more then welcome.
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iR0b0t
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Re: GoodMerge and PackISO

Post by iR0b0t »

Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 1) [SLPS-01222].bin
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 2) [SLPS-01222].bin
You forgot that Track 2 in this case is "dummy" track, and is packed only few bytes small !
Biohazard 2 (J) (Disc 1) (Leon Disc) (Track 1) [SLPS-01222].bin
Resident Evil 2 (E) (Disc 1) (Leon Disc) (Track 1) [SLES-00972].bin
if we compress them in one file it will save lot of space.
Why compress other image(s) whole, if you can add them as transfer patches in addition !
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BadSector
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Re: GoodMerge and PackISO

Post by BadSector »

That was only a example. check Ace combat, it has 61 tracks, u save 250+mb space by just having same tracks in same dir.

and when u compress two file of same games, but different region using 7z solid archive option, the result will be almost same as if u have the original game and its patch, if not better size wise. if u want i can explain it in detail, or just search for goodmerge.
Last edited by BadSector on Mon Apr 14, 2008 11:51 am, edited 1 time in total.
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iR0b0t
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Re: GoodMerge and PackISO

Post by iR0b0t »

Yes, I know what You mean, BadSector Image

but check this out, its my solution for audio tracks Image

.
Last edited by iR0b0t on Mon Apr 14, 2008 11:56 am, edited 1 time in total.
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BadSector
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Re: GoodMerge and PackISO

Post by BadSector »

Ya it a very good solution, but most of the game have exact same audio tracks, so in those cases, it u just remove the Region/Serial info from there filename and from the cue file then u don't need the duplicates. not to mentioned, that u can generate those updated Cue file from the software itself.

It not that i didn't like ur idea, in fact it just provided me how can i add these kind of audiotarcks automatically, i am too lazy to write so many bat files. Image

and if u have the complete track1 file in the 7zip rather then the patch it eliminate the whole apply patch thing, and someone like me who have thousand of images it saves lot of time, not to mentioned again how lazy i can be.
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fuzzball
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Re: GoodMerge and PackISO

Post by fuzzball »

I think it isn't necessary to do a complicated procedure for hundreds MB.
Time is a cure.;)
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iR0b0t
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Re: GoodMerge and PackISO

Post by iR0b0t »

As a programmer I may not be lazy Image
Ya it a very good solution, but most of the game have exact same audio tracks, so in those cases, it u just remove the Region/Serial info from there filename and from the cue file then u don't need the duplicates. not to mentioned, that u can generate those updated Cue file from the software itself.
If the games have exact same audio tracks, even easier it is, simply renaming the source files to other region using batch-file
I am too lazy to write so many bat files
It is not so heavy to create them! I could write an tool that do it for me Image
and if u have the complete track1 file in the 7zip rather then the patch it eliminate the whole apply patch thing, and someone like me who have thousand of images it saves lot of time, not to mentioned again how lazy i can be.
Also here you can automate this process!

.
Last edited by iR0b0t on Tue Apr 15, 2008 9:26 am, edited 1 time in total.
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BadSector
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Re: GoodMerge and PackISO

Post by BadSector »

iR0b0t wrote:As a programmer I may not be lazy Image
well i have finished Projects 1n 48 hr's whose deadline was 1 week, so that one area where i may not be lazy, but then when i think it took me 5-6 day to make my mood to work on them, it balance the Situation Image

iR0b0t wrote:
Ya it a very good solution, but most of the game have exact same audio tracks, so in those cases, it u just remove the Region/Serial info from there filename and from the cue file then u don't need the duplicates. not to mentioned, that u can generate those updated Cue file from the software itself.
I am too lazy to write so many bat files
If the games have exact same audio tracks, even easier it is, simply renaming the source files to other region using batch-file
It is not so heavy to create them! I could write an tool that do it for me Image
i think u didn't get exactly what i said (English is not my native language), my program will be doing something similar, just that there won't be any bat files, it will do all of that automatically. the only difference is that the same audio track will have universal name rather then regional name, thou option for regional name can be added

iR0b0t wrote:
and if u have the complete track1 file in the 7zip rather then the patch it eliminate the whole apply patch thing, and someone like me who have thousand of images it saves lot of time, not to mentioned again how lazy i can be.
Also here you can automate this process!
.
ya but there are few things

1) i am trying to reduce the number of steps to get another version,
2) in cases of patches i will need to scan then for CRC and have a database of those CRC to know and rename them properly. (every one will not have them in same name format) where as in other step i can use the existing database.
3) for someone who don't have a version of game, patch thing is good, it one of the few things i really like here, but if u already have that other region, there should be some method to store them effectively.
4) all the peoples here know how to work with these patch, but it can become difficult to explain the process on other sites, there are alway NOOBS.
Sotho Tal Ker
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Re: GoodMerge and PackISO

Post by Sotho Tal Ker »

The easiest process for NOOBS is not merge anything at all Image
alveida
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Re: GoodMerge and PackISO

Post by alveida »

clear mame already does that
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