That it's the point, we are seeing that the tracks are bad mastered, what do we do, correct it or just leave it alone?gigadeath wrote:Those are the gaps returned by EAC and PerfectRip, in Tosec they're like that too. They're just about as wrong as the tracks we're discussing in this thread, in other words they're surely wrong, but only because they come from bad mastering, all of them should be 2.00.Vigi wrote:Something tells me that Final Fight dump has all wrong gapsunless of course the subchannels are like that
About 2:02 sec gap on SCD Game
- pnkiller78
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Re: About 2:02 sec gap on SCD Game
Re: About 2:02 sec gap on SCD Game
just leave it alone, imho 

- pnkiller78
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pepsidrinker
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Re: About 2:02 sec gap on SCD Game
I am going to town today and will be stopping by at game stores, I will see if I can find a copy of Final Fight and/or AH3 Thunderstrike depending on price.
Re: About 2:02 sec gap on SCD Game
I think the same.p_star wrote:just leave it alone, imho
Moreover many Euro SCD games have no gaps from track 3 to last, by the way if you open them with an hex editor (or simply listen them) there is 2 sec (or 1.74) of silence at the end of every track, so probably E and U SCD games were wrongly mastered in many ways.
Last edited by Rocknroms on Tue Apr 08, 2008 1:15 pm, edited 1 time in total.
My patch requests thread
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Re: About 2:02 sec gap on SCD Game
lol, same for the hundreds of pc/psx/cd32/etc. CDs - there is a silence, but no gap specified in the TOC.Rocknroms wrote:if you open them with an hex editor (or simply listen them) there is 2 sec (or 1.74) of silence at the end of every track, so probably E and U SCD games were wrongly mastered in many ways.
unless of course the subchannels are like that
You're right, no big deal anyway