Not sure if this belongs here, but can anyone provide a method to reliably determine languages featured in PS3 games (except changing system language and test)?
Can it be recognised from specific files or folder structures on the discs?
The only accurate way to get them is by changing the system settings or checking for in-game language options. Even games with matching EBOOT.BINs can have different languages (see FFXIII-2).
Last edited by Enker on Sun Jan 17, 2016 5:39 pm, edited 1 time in total.
I recently started a few PS3 games that i have with my PC, 2 are already in the dat, i have other 2 that aren't, "Dragon Age - Origins" and "UFC 2010 Undisputed", now, i know that there is a Dragon Age - Origins dump in the dat but mine is different, the code on the ring is different (BPSS-053470A1 3) and the crc is different but the size is the same as the v1.0, i don't know how to extract the data from the iso as to verify if it's actually different on the PC side. Can someone help me?
Enker wrote:Use IsoBuster to extract "PS3_GAME/PARAM.SFO"
Then you can check the version at the bottom and see if it's different.
Thanxs, it seems that the Dragon Age: Origins dump i have is the same than the one on the dat but for some reason clrmame pro doesn't recognize it if i put it on a folder and only when i compress it on a zip it recognizes it, i also used hascalc to double check, my only doubt is the ring numbers are different than the one on the database (as previously mention on my other comment), i'll upload the UFC 2010 dump later.
my opinion, but i think disc proof should be provided on new dumps since you can rebuild a jb rip with an ird and then get the metadata with getkeyfrom3k3y tool