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Need help dumping a PSX game

Posted: Fri Jul 18, 2008 7:05 am
by spacy51
Hi there!

I have a problem dumping a PSX disc (Golden Goal '98 by Take 2 Interactive, German, SLES-01222)
It has one data and one audio track (nothing audible with an audio player).


psxt001z.exe --libcryptdrvfast J: >lcscan.txt

Code: Select all

psxt001z by Dremora, v0.21 beta 1

Subchannels offset correction: -1

Reading sector 13955... original sector
Reading sector 13960... original sector
Reading sector 14081... original sector
Reading sector 14086... original sector
Reading sector 14335... original sector
Reading sector 14340... original sector
Reading sector 14429... original sector
Reading sector 14434... original sector
Reading sector 14499... original sector
Reading sector 14504... original sector
Reading sector 14749... original sector
Reading sector 14754... original sector
Reading sector 14906... original sector
Reading sector 14911... original sector
Reading sector 14980... original sector
Reading sector 14985... original sector
Reading sector 15092... original sector
Reading sector 15097... original sector
Reading sector 15162... original sector
Reading sector 15167... original sector
Reading sector 15228... original sector
Reading sector 15233... original sector
Reading sector 15478... original sector
Reading sector 15483... original sector
Reading sector 15769... original sector
Reading sector 15774... original sector
Reading sector 15881... original sector
Reading sector 15886... original sector
Reading sector 15951... original sector
Reading sector 15956... original sector
Reading sector 16017... original sector
Reading sector 16022... original sector
Reading sector 41895... 
Error reading subchannel data!
Another problem is that the audio track has no pregap (0 sec) says EAC.
[The data track has a pregap of 2 sec)

And the in IsoBuster Sector View, there isn't really scambled data visible at the initial adress of Track02, only many 00's and a few FF's
The FF's always occur in pairs of two bytes (like FF FF).

So, how do I find the drive offset?
I know that both of my drives have +6 in the AccuRip database and I have confirmed this with the test in EAC.


IsoBuster says the whole disc has a size of 83.535.872 Bytes.

CD.CUE

Code: Select all

FILE "CD.bin" BINARY

REM ORIGINAL MEDIA-TYPE: CD

  REM SESSION 01        ; Not supported by other applications (*)
    TRACK 01 MODE2/2352
      INDEX 01 00:00:00
      REM MSF: 00:00:00 = LBA: 0
    TRACK 02 AUDIO
      INDEX 01 06:02:61
      REM MSF: 06:02:61 = LBA: 27211

REM (*) SESSION directives are unfortunately not properly supported
REM     'out there'.  IsoBuster however supports them !

Re: Need help dumping a PSX game

Posted: Fri Jul 18, 2008 12:57 pm
by iR0b0t
ok

1. was libcrypt scan betrifft, wenn die Track-Grösse klein ist dann könnten solche Fehler auftretten, da das Tool versucht die cd bis zum Ende zu scannen und da sind dann ja keine sectoren mehr die gescannt werden können. Versuch es einfach mit einem anderen Laufwerk, aber ich bin mir sicher das Spiel hat kein Libcrypt-Schutz.

2. EAC kann kein gap erkennen wenn es nur ein audio track existiert, es ist ein bug von EAC. Enthält denn der erste sector direkt nach dem Daten-Track auch keine scambled data? Ich meine wenn du den postgap zurück gehst.

Re: Need help dumping a PSX game

Posted: Mon Jul 21, 2008 10:17 am
by spacy51
Ah, mit einem anderen Laufwerk (+1268) habe ich jetzt ein Offset gefunden (+1270 combined, factory write offset = +2).

Leider hat mir EAC beim Auslesen einen Synch-Fehler  am Anfang von Track 02 angezeigt, obwohl die CD noch on Ordnung ist. Ich werde es mal mit einem anderen Laufwerk versuchen.

Re: Need help dumping a PSX game

Posted: Mon Jul 21, 2008 5:28 pm
by iR0b0t
vergiss aber auch nicht die neu angeschlossenen Laufwerke in EAC zu konfigurieren (nur drive options -> F10)

don't forget to configure out the new connected drives in EAC (just drive options-> F10)

Re: Need help dumping a PSX game

Posted: Mon Jul 21, 2008 5:48 pm
by spacy51
Of course, me ain't stupid ^^


I'll wait until my new Plextor drive from eBay arrives, so I can use PerfectRip.


I found a very old PX-32CSi drive for SCSI. It works fine, but the fimrware is v1.00 and the ROM chip has to be replaced manually, flashing is not supported xD
Anyway, the system with the CD caddy is funny AND it helped keep the drive in very good shape over all these years.

Re: Need help dumping a PSX game

Posted: Mon Jul 21, 2008 6:04 pm
by iR0b0t
spacy51 wrote:Of course, me ain't stupid ^^
I know spacy, was just a note for all new comer, if they should read this topic Image
spacy51 wrote:I'll wait until my new Plextor drive from eBay arrives, so I can use PerfectRip.
Thats of cause the better solution Image

Re: Need help dumping a PSX game

Posted: Sun Jul 27, 2008 6:53 am
by spacy51
New drive arrived, PerfectRip working PERFECTLY Image

Re: Need help dumping a PSX game

Posted: Sun Jul 27, 2008 12:07 pm
by iR0b0t
great Image