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Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Tue Sep 14, 2010 4:11 pm
by sublinhado
Just tested it with 2 GC games and 1 Wii game and all matched DB:
The Legend of Zelda: The Wind Waker 1.00
Super Smash Bros. Melee 1.02
and
Wii Sports 1.01

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Tue Sep 14, 2010 7:20 pm
by ssjkakaroto
Change log (v1.0.1):

- Added experimental BCA dumping (Wii disc only)
- Added MD5 sum saving
- Fixed Speed/ETA calculation
- Fixed file split issues
- Fixed SD/USB re-init issues
- Hopefully random code dumps with Wiimote are gone

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sat Sep 18, 2010 10:44 pm
by ssjkakaroto
Change log (v1.0.2):

- Added redump.org in-program verification (see FAQ section)
- Added auto file splitting (i.e. ripping a Wii disc to a large FAT32 hdd)
- Fixed BCA dumping (GC & Wii disc)
- Fixed Multi-Disc rip file names
- Fixed crashes on disc init

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sat Sep 18, 2010 11:09 pm
by ekuidas
There's a bug with verification after the first disc you check. The author will be fixing it shortly.

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sun Sep 19, 2010 7:04 am
by magu
The best thing with CleanRip, apart from being faster than SuperDump, is that it doesn't use cIOS, but IOS58 + AHBPROT (the same as the Homebrew Channel itself). This allows for it to work in the exact same way for everyone, compared to the other dumpers that behave differently depending on the cIOS being used.

I sent a feature request today requesting for on the fly creation of reports for each image with calculation of CRC32, MD5, SHA-1, and DOL MD5, which would greatly simplify (well, at least speed up) report creation for new games. Let's see what the author thinks about that ...

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sun Sep 19, 2010 2:46 pm
by ssjkakaroto
Whatsnew in 1.0.3:
* Added SHA-1 and CRC32 calculation (all saved to disk)
* Fixed redump.org verification on second and subsequent files
* Compiled with the latest libFAT & libOGC

Example of dump information provided as of 1.0.3:
--File Generated by CleanRip v1.0.3--

Filename: GHSP69
MD5: 2E0DF737435BEB701C77672D7E80E113
SHA-1: 92C7119517CD53C75A7C13F302951B53810E2C2C
CRC32: 97D0FBB3
Version: 1.00

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sun Sep 19, 2010 4:59 pm
by magu
Ka-ching!

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sat Sep 25, 2010 5:48 pm
by ssjkakaroto
Whatsnew in 1.0.4:
* Added redump.org DAT file downloading
* Added more info to the dumpinfo.txt
* Fixed rip completion time not showing up
* Fixed NTFS issues (failed to create file/etc)

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Sat Oct 02, 2010 5:34 pm
by do_0m
I started writing this, then I lost interest because of how easy CleanRip is to use. Feel free to take this and use it.

Tools
Getting Started

Your first steps will be hacking your Wii. See the "tools" section for information on how to do so.

Start CleanRip. Read the disclaimer and press A. If you do not have IOS58 installed, CR will warn you. If you plan on dumping to USB, install IOS58. If you will dump to SD, performance will not be effected. (You will be bugged to install every time you start the app without IOS58, so it may be a good idea anyway.) Select your dumping medium. Press A when your dumping device is inserted into the Wii. Press A to download the newest DAT from Redump.org (Internet connection required). Press A when your disc to be dumped is in the Wii.

Wii discs
Dual layer: No*
Chunk size: [Largest size that will fit on your SD card]**
New device per chunk: Yes.***

*99% of the time. Check online to see if your game is larger than 4.3 GB.
**Max only works on NTFS formatted devices.
***Only use [no] if your device can hold a full game dump (1.3 GB for GC, 4.3 GB for Wii).

Re: - NINTENDO GAMECUBE and WII Dumping Guide -

Posted: Wed Oct 06, 2010 7:20 pm
by Rocknroms
Faq will be updated soon, sorry for delay.