Re: Sega Saturn cp talk
Posted: Tue Jul 29, 2008 10:54 am
my pc died today... 
it was having problems for about last half month.
would not start often and when it did, was going on defaults only - cmos would hang on save.
the week i didn't wrote 15..24 i was replacing cpu, i thought it was l2 cache, but it didn't help.
so finaly today it's stone cold. even bios doesn't beep.
and i can't afford repair or a new one now.
so i won't be able to do anything for a while.
i'm sorry i couldn't finish those programs.
i was writing simulation on pc. the ray, when you supply wrong parameters form curve what's essentially archimedean spiral.
so i thought that would be interesting to experiment with it on pc screen, rather than reburn cds all the time.
to form a ray - it's not hard. all you need is to take start / end radius, track pitch and channel bit size as variables
(width of ray optionally - it's better to start with at least one sector wide and decrease it gradually, as it gets straighter)
and calc rings with incremental circumference from 2*Pi*r. that's what i did, but maybe ther's a better way.
when parameters of given cd are determined you can draw whatever you like in this model, (or realign data / pad / add headers...)
and then run it through deinterleave routine to form an image,
thogh it will always be distorted by some amount, i guess, because it's an approximation after all
and because of the nature how cds work.
i never tested those images on saturn, myself... i sincerely hope somebody will.

it was having problems for about last half month.
would not start often and when it did, was going on defaults only - cmos would hang on save.
the week i didn't wrote 15..24 i was replacing cpu, i thought it was l2 cache, but it didn't help.
so finaly today it's stone cold. even bios doesn't beep.
and i can't afford repair or a new one now.
so i won't be able to do anything for a while.
i'm sorry i couldn't finish those programs.
i was writing simulation on pc. the ray, when you supply wrong parameters form curve what's essentially archimedean spiral.
so i thought that would be interesting to experiment with it on pc screen, rather than reburn cds all the time.
to form a ray - it's not hard. all you need is to take start / end radius, track pitch and channel bit size as variables
(width of ray optionally - it's better to start with at least one sector wide and decrease it gradually, as it gets straighter)
and calc rings with incremental circumference from 2*Pi*r. that's what i did, but maybe ther's a better way.
when parameters of given cd are determined you can draw whatever you like in this model, (or realign data / pad / add headers...)
and then run it through deinterleave routine to form an image,
thogh it will always be distorted by some amount, i guess, because it's an approximation after all
and because of the nature how cds work.
i never tested those images on saturn, myself... i sincerely hope somebody will.
) but it's inaccurate.




