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Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sun Dec 21, 2008 1:54 pm
by iR0b0t
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sun Dec 21, 2008 2:34 pm
by Rocknroms
Thanks iR0b0t
I will edit this post while I check:
1) ClockWerx (J) (Track 05-06) has to be fixed ---> Track06 first sector is 0x02
2) Sega Rally Championship (U) (Track 04-05-06) --> Both track have first 2 sectors (preg 2.02) at 0x00, so they are part of pregap. By the way on Q-SEC coloumn they have 0x02 (I don't know if this mean something and there are 2 dumps matching, so I think it's right).
Code: Select all
Frame P Q-CONTROL Q-ADDRESS Q-TNO Q-INDEX Q-MIN Q-SEC Q-FRAME Q-ZERO Q-AMIN Q-ASEC Q-AFRAME Q-CRC16 R S T U V W
77623 000000000000000000000000 0 1 04 01 04 57 74 00 17 16 69 34bc 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77624 000000000000000000000000 0 1 04 01 04 58 00 00 17 16 70 e627 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77625 000000000000000000000000 0 1 04 01 04 58 01 00 17 16 71 5c57 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77626 000000000000000000000000 0 1 04 01 04 58 02 00 17 16 72 82e6 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77627 000000000000000000000000 0 1 05 00 00 02 01 00 17 16 73 e7b5 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77628 000000000000000000000000 0 1 05 00 00 02 00 00 17 16 74 3d03 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77629 000000000000000000000000 0 1 05 00 00 01 74 00 17 17 00 6a41 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77630 000000000000000000000000 0 1 05 00 00 01 73 00 17 17 01 1db4 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77631 000000000000000000000000 0 1 05 00 00 01 72 00 17 17 02 8786 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77632 000000000000000000000000 0 1 05 00 00 01 71 00 17 17 03 7975 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77633 000000000000000000000000 0 1 05 00 00 01 70 00 17 17 04 a3c3 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
77634 000000000000000000000000 0 1 05 00 00 01 69 00 17 17 05 1fc4 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
3) Cyber Speedway (E) (Track 03-04, 06-07, 12-13, 13-14, 16-17, 18-19). Same as above for all tracks with 2.02 pregap on Q-ADDRESS 0x00 and on Q-SEC 0x02.
4) Thunderhawk 2 - Firestorm (G)
A. Thunderhawk 2 - Firestorm (G) (Track 06-07) has to be fixed ---> Track07 first sector is 0x02
B. Thunderhawk 2 - Firestorm (G) (all tracks with 2.02 pregap). Same as Sega Rally Championship (U)/Cyber Speedway (E) for all tracks with 2.02 pregap on Q-ADDRESS 0x00 and on Q-SEC 0x02.
5) King of Fighters '96, The (J) (Track 12-13) has been fixed OK ---> Track13 first sector is 0x02
Finished.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Thu Jan 08, 2009 6:53 am
by F1ReB4LL
Rocknroms wrote:By the way on Q-SEC coloumn they have 0x02 (I don't know if this mean something and there are 2 dumps matching, so I think it's right).
0x02 means 2nd second

1 second = 75 frames, so after 01:74 it comes 02:00, then 02:01. So yes, they are fine.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Thu Jan 08, 2009 8:57 am
by F1ReB4LL
Rocknroms wrote:Checked both games left from my dumps.
Kyutenkai is ok.
What's inside the first sector of that 02:01 pregap (i.e. in the last sector of the datatrack, if we assume the pregap is 02:00)? I have Gale Racer (already dumped, ring is the same)
https://redump.info/disc/3027/ - track02 pregap is clearly 02:01, but that sector contains pure data, which shouldn't be in the pregap. Unscrambled 0 sector also shows +222 offset, so it shouldn't be +810. We should either leave it as 02:00 or add that doubtful sector to the pregap, like it was done in similar cases with CD32 -
https://redump.info/disc/3872/ and
https://redump.info/disc/4032/
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Thu Jan 08, 2009 10:17 am
by Rocknroms
F1ReB4LL wrote:Rocknroms wrote:Checked both games left from my dumps.
Kyutenkai is ok.
What's inside the first sector of that 02:01 pregap (i.e. in the last sector of the datatrack, if we assume the pregap is 02:00)? I have Gale Racer (already dumped, ring is the same)
https://redump.info/disc/3027/ - track02 pregap is clearly 02:01, but that sector contains pure data, which shouldn't be in the pregap. Unscrambled 0 sector also shows +222 offset, so it shouldn't be +810. We should either leave it as 02:00 or add that doubtful sector to the pregap, like it was done in similar cases with CD32 -
https://redump.info/disc/3872/ and
https://redump.info/disc/4032/
Sector is empty (0x00), but I'll check again in weekend.
By the way sometimes data is present in pregap, but you can see it by sync after calculating write offset. Ex. Magical Hopper has first sector of audio track as data (it's the only one I found), it's shifted exactly equal to write offset with data track.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Thu Jan 08, 2009 12:12 pm
by F1ReB4LL
Rocknroms wrote:By the way sometimes data is present in pregap, but you can see it by sync after calculating write offset. Ex. Magical Hopper has first sector of audio track as data (it's the only one I found), it's shifted exactly equal to write offset with data track.
As I've said, wo should be +810 for that, +222 leaves the whole data sector (2352 bytes) in the 1st sector of track02 pregap.
asapy's help is needed (he is the dumper of Gale Racer) - I guess, p_star has already sold his copy.
And all the CDs with C xx ring should be reverified, if possible, and further dumps should also be verified, because it's seems to be a common thing (remember Virtua Fighter Remix with its 1.74, for example).
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Jan 24, 2009 12:17 pm
by Rocknroms
Finally I can get back on this, I'll post possible fixes within today/tomorrow.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Jan 24, 2009 2:47 pm
by Rocknroms
FIXES TODO:
iR0b0t please check if yours are right:
ClockWerx (J) (Track 05-06)
https://redump.info/disc/5088/
Track06 pregap is 1.74, new checksum for track05-06
Code: Select all
rom ( name "ClockWerx (J) (Track 05).bin" size 33224352 crc 2fd07a51 md5 58302f836dac570747899711126990fa sha1 bbe80ce29fd2f8b823504129eef57142e16b792b )
rom ( name "ClockWerx (J) (Track 06).bin" size 33713568 crc c3e9b5b6 md5 aff39ceffabbadf432f2fbfe510850dd sha1 ef1d3c2082a8599ef355359839ff8aa5335ede16 )
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Real Bout Garou Densetsu Special (J) (Track 18-19)
https://redump.info/disc/1747/
Track19 pregap is 1.74, new checksum for track18-19
Code: Select all
rom ( name "Real Bout Garou Densetsu Special (J) (Track 18).bin" size 23639952 crc 98b0bcaf md5 8df7f76b4d31debf8e4a9bc252162d80 sha1 4dce71a5a29d2468b11ef719ecd8a8028097bc83 )
rom ( name "Real Bout Garou Densetsu Special (J) (Track 19).bin" size 23639952 crc c350aacb md5 01487c7ebd5faa64ea7e4a883ab554c7 sha1 b2a69c28540f6ecf4de0d944b2c0dcf0527acdfc )
.
.
Thunderhawk 2 - Firestorm (G) (Track 06-07)
https://redump.info/disc/5194/
Track07 pregap is 2.00, new checksum for track06-07
Code: Select all
rom ( name "Thunderhawk 2 - Firestorm (G) (Track 06).bin" size 48397104 crc f23bcc99 md5 374a68b252b1a7783391a27f06d2380c sha1 8e12ab7e1302e2bdd317b8b0b875ac297febb04d )
rom ( name "Thunderhawk 2 - Firestorm (G) (Track 07).bin" size 42343056 crc 79625e42 md5 dadf3999d236b80620e0c1363d04769c sha1 dad7b0a8089aa09e15dc27f404fd28c287d4536f )
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Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Fri Jan 30, 2009 3:50 pm
by F1ReB4LL
iR0b0t's drive is busted, it's not able to read the subs correctly, all his dumps are suspicious now.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Fri Jan 30, 2009 4:27 pm
by Jackal
PX760A not able to read subs correctly?

you must be dreaming..