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Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 06, 2008 6:50 am
by F1ReB4LL
King of Fighters '95, The (J) (Track 04-05, 11-12, 14-15, 17-18, 20-21, 24-25)
https://redump.info/disc/1874/
SUB --->
T-3101G
Analysis: Actual pauses are exactly 150 sectors, but according to the Q-channel, those pregaps are 149 sectors long. So, it's just another case of the incorrect mastering

Should be redumped/fixed:
Are those 02:02 gaps fine?
Track02 pregap should be verified, if it's similar to the Gunbird case or not.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 06, 2008 6:59 am
by Rocknroms
Added.
F1ReB4LL can you check your KoF96 dump track02? Probably it could have garbage in pregap (in this case has to be fixwed) or data or can be completely different from other dump. I added a remotediff in my patch request thread also for this track.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 06, 2008 7:02 am
by Rocknroms
We can fix it waiting for a new dump for confirmation, he has the dump? Because there's no data around for this game.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 06, 2008 7:20 am
by F1ReB4LL
(Updated my previous post again).
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 06, 2008 5:12 pm
by Rocknroms
I will check the games tomorrow. About Whizz it should be ok, I wrote it in a previous post.
About dumps that cannot be redumped, a owner can make a copy (or mount it on DT... or use the method you used for Gunbird) and check if these sectors are 0x02 .
PS: Remember to check Kof96
Edit: F1ReB4LL, some games you have listed above may be checked, but serpentine pregap is not a hint for EAN sectors. Normally EAN sectors (as it's found until now) reports 0 sec pregap on PerfectRip. I will put this games in a separate list.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Mon Dec 08, 2008 9:13 am
by F1ReB4LL
I've thought, this tread isn't only about EAN sectors. All the unusualities should be examined using the subs.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Tue Dec 09, 2008 6:56 pm
by Rocknroms
Checked both games left from my dumps.
Kyutenkai is ok.
Whizz seems the opposite of Gunbird, here is the sectors between data track and pregap. For more details look at my explanation above.
Code: Select all
Frame P Q-CONTROL Q-ADDRESS Q-TNO Q-INDEX Q-MIN Q-SEC Q-FRAME Q-ZERO Q-AMIN Q-ASEC Q-AFRAME Q-CRC16 R S T U V W
30069 000000000000000000000000 4 1 01 01 06 40 68 00 06 42 68 aa34 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30070 000000000000000000000000 4 1 01 01 06 40 69 00 06 42 69 1044 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30071 000000000000000000000000 4 1 01 01 06 40 70 00 06 42 70 3f7a 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30072 000000000000000000000000 4 1 01 01 06 40 71 00 06 42 71 850a 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30073 000000000000000000000000 4 1 01 01 06 40 72 00 06 42 72 5bbb 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30074 000000000000000000000000 4 1 01 01 06 40 73 00 06 42 73 e1cb 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30075 ffffffffffffffffffffffff 4 1 01 01 06 40 74 00 06 42 74 f6f8 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30076 ffffffffffffffffffffffff 4 1 01 01 06 41 00 00 06 43 00 2afa 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30077 ffffffffffffffffffffffff 0 1 02 00 00 01 74 00 06 43 02 4d80 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30078 ffffffffffffffffffffffff 0 1 02 00 00 01 73 00 06 43 03 3a75 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30079 ffffffffffffffffffffffff 0 1 02 00 00 01 72 00 06 43 04 e0c3 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30080 ffffffffffffffffffffffff 0 1 02 00 00 01 71 00 06 43 05 1e30 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30081 ffffffffffffffffffffffff 0 1 02 00 00 01 70 00 06 43 06 8402 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
30082 ffffffffffffffffffffffff 0 1 02 00 00 01 69 00 06 43 07 3805 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000 000000000000000000000000
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 13, 2008 4:58 pm
by F1ReB4LL
iR0b0t wrote:Until now my discs had no such cases, i do check my disc offsets always on both ways!
Try to redump ClockWerx, verify KoF'96 and check those PAL titles.
Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 13, 2008 5:11 pm
by iR0b0t
F1ReB4LL wrote:Try to redump ClockWerx, verify KoF'96 and check those PAL titles.
I will do it if my hardware permissible it, have a patience, and does not remind me every day for it

Re: [SS] Something about dumping Saturn games (updated 04/12/08)
Posted: Sat Dec 13, 2008 6:30 pm
by Rocknroms
Jackal,
You're sentence about wo detection you added on d8 command thread is not true for SS games. Simply look at Gunbird: old method reports wo=+1176, d8 reports wo=0. The second is right because disc has sync and mastering errors (the same is for many other discs, Dremora's mod of px_d8 prooved it because you can find offset only where you have real data).