[Wii] Mould SID Codes

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Aringon
Posts: 712
Joined: Thu Jun 18, 2026 1:03 am

Re: [Wii] Mould SID Codes

Post by Aringon »

Human error goes both ways though. It is far more likely to me that there aren't any misprints and it's simply people here on this site not knowing better and putting the wrong one in their submissions. I've seen many mould sids in various fonts on these Nintendo discs and I'm telling you flat out, there are no 0s in the third position.
iR0b0t

Re: [Wii] Mould SID Codes

Post by iR0b0t »

Aringon wrote:there are no 0s in the third position
Picture in post #3 has an image that shows a zero as a number on the 3rd position, there is no doubt it is a zero.
Hiccup
Posts: 375
Joined: Thu Jun 18, 2026 1:02 am

Re: [Wii] Mould SID Codes

Post by Hiccup »

iR0b0t wrote:
Aringon wrote:there are no 0s in the third position
Picture in post #3 has an image that shows a zero as a number on the 3rd position, there is no doubt it is a zero.
The simple solution would be to allow images attachments, like DAT-o-MATIC,
bikerspade
Posts: 1370
Joined: Thu Jun 18, 2026 1:04 am

Re: [Wii] Mould SID Codes

Post by bikerspade »

Hiccup wrote:The simple solution would be to allow images attachments, like DAT-o-MATIC,
Agreed, being able to attach multiple images to a submission/verification that persist like no-intro would be a no-brainer and would be best.
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