Dynasty Warriors 2 problem

Egen
Posts: 193
Joined: Mon Jun 08, 2026 1:28 am

Re: Dynasty Warriors 2 problem

Post by Egen »

Well certainly, now that I have used DIC and am becoming more familiar with it, it will be my standard for all CD dumping. It is a great tool and yes, it basically does much of the work for you, it's very nice.

May I ask here: what is the reason the ring codes for my submitted dumps keep coming up as incomplete or not properly formed?
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iR0b0t
Posts: 3397
Joined: Mon Jun 08, 2026 1:26 am

Re: Dynasty Warriors 2 problem

Post by iR0b0t »

Egen wrote:what is the reason the ring codes for my submitted dumps keep coming up as incomplete or not properly formed?
Can you make an example before/after ?
PX-760A (+30), PX-W4824TA (+98), GSA-H42L (+667), GDR-8164B (+102), SH-D162D (+6), SOHD-167T (+12)
Egen
Posts: 193
Joined: Mon Jun 08, 2026 1:28 am

Re: Dynasty Warriors 2 problem

Post by Egen »

I'm afraid I don't understand. The ring codes for my submissions here have been marked with a yellow dot. The help text when you hover your cursor over the dot says "Incomplete or not properly formed". Why? I've included all the information and the formatting looks fine.
Last edited by Egen on Sat Feb 07, 2015 4:36 am, edited 1 time in total.
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iR0b0t
Posts: 3397
Joined: Mon Jun 08, 2026 1:26 am

Re: Dynasty Warriors 2 problem

Post by iR0b0t »

If there is only one field given a script will recognize it as "incomplete", this is just a visual thing, nothing to worry about.

By the way, i believe most PS2 DVD based titles should have either a mastering or mould sid code, if you can recheck that please.
PX-760A (+30), PX-W4824TA (+98), GSA-H42L (+667), GDR-8164B (+102), SH-D162D (+6), SOHD-167T (+12)
Egen
Posts: 193
Joined: Mon Jun 08, 2026 1:28 am

Re: Dynasty Warriors 2 problem

Post by Egen »

Heh, you missed the discussion in the other thread XD Usurper also seems in disbelief that the disc doesn't have a mastering or mould code. But in fact, no NTSC-U/C or NTSC-J games made in the beginning time period do. Not a single game released before Devil May Cry has any IFPI codes for me. Devil May Cry was released 2001-10-16. That's over a year after the PS2's release (in America). Of course, Klonoa 2, my last game not to have IFPIs, was released in 2001-07-25, so in between that time period it's fuzzy as to when IFPIs started. But this is also true for NTSC-J. My copies of Evergrace, Orphen and Dark Cloud do not have IFPIs.

You can read a more detailed post here: /viewtopic.php?p=34377#p34377
But certainly, I was asked to check many times and the result is still the same Image
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